Entry for Godot Wild Jam #71 - Theme: Unintended Consequences

Art, Programming, Design and Music by Alex Belanger


Controls:

Mouse and Keyboard

WASD- move

Left Click - Interact


Objective:

Grow a big farm and defend it from the pests who like to eat it! Collect as much pollen as possible for a High Score.


Future direction:

I would like to convert this prototype away from the arcade-feel, and make it a continuous growing farm with multiple islands to travel between, focusing on continuous maintenance and defence. For

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAleux
Made withGodot
Tags2D, Farming, Pixel Art, Retro

Comments

Log in with itch.io to leave a comment.

This is such a cool idea! It was fun to play, and I liked the twist!